Project Y; New SEGA Megadrive Cyberpunk Beat'em up

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Project Y; New SEGA Megadrive Cyberpunk Beat'em up

Postby loempiavreter » Thu Aug 02, 2012 12:27 pm

From the creators of Pier Solar:

Megadrive + Belt Scroll + New game, ;)

http://www.magicalgamefactory.com/en/factory/project-y_2/

About Project Y
GENRE: Beat 'em all (+RPG)RELEASE DATE: 16/08/2013STATUS: Phase 1...SYSTEM(S): Mega Drive / Genesis, ++DEVELOPER(S): WM

[SIZE="4"]Project Y[/SIZE]

It's Project Y - the Beat 'em all you've been waiting for since the 90s! WIP @ 's Magical Game Factory.

[SIZE="4"]The Origins[/SIZE]
For the first time ever, fans of retro consoles are getting exactly the game they want! And they want a Beat 'em all!

Investors, as they are called, have used their voting power to shape Project Y to their own liking.

Their first poll result was to make a game for the Mega Drive/Genesis. Then came the decision to make the game a Beat 'em all, with elements of an RPG. The final big turn for the project was the setting, which the investors decided should be cyberpunk.

With these defining poll results, Project Y started to take shape while additional minor polls followed. Development is currently ongoing; you can still join Project Y and shape the game by voting, submitting your ideas and discussing the project on the boards!


[SIZE="4"]40MEG[/SIZE]
Obtained with fervor by the investors, we can guarantee the game will have a bare minimum 40 megabits cartridge. Project Y is joining the small club of High Density Cartridges (also known as the "big, black cartridges"). This will be at least the second biggest Mega Drive/Genesis game ever, after WaterMelon's own Pier Solar! With this much storage at our disposal, we can make the ultimate 16-bit beat 'em all!

Also obtained by the investors, the game will feature four playable characters, one of them to be unlocked.


[SIZE="4"]The Context[/SIZE]
Project Y takes place in a post-apocalyptic world, set in an Asian high-tech metropolis. The last survivors of the nuclear war are divided into several classes, where the most powerful have the others by the balls. This has divided the governing bodies into several fractions, where ethnic mafias and a corrupt corporation are just a few of them! As you can see, this story is filled with many possible scenarios. It will demand lots of exploring and several playthroughs to get everything out of it.
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Re: Project Y; New SEGA Megadrive Cyberpunk Beat'em up

Postby Macaw » Thu Aug 02, 2012 12:58 pm

Awesome.
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Re: Project Y; New SEGA Megadrive Cyberpunk Beat'em up

Postby loempiavreter » Thu Aug 02, 2012 1:55 pm

I'm trying to get some Denjin Makai/Guardians influence in there.
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Re: Project Y; New SEGA Megadrive Cyberpunk Beat'em up

Postby Macaw » Thu Aug 02, 2012 2:39 pm

Theres certainly a lot more inspiration to draw from Denjin Makai and Guardians than something like Captain Commando or... Robo Army (not really many sci fi games in this genre). The Denjin games are just crammed with so much content and little details.

Battle Circuit however deserves some serious praise too, pure style :)
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