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gamengai top > commentary Okami Production Background and Review [1/8] Introduction: It seems that recently all we hear about is the drab, mass marketable games coming out of big studio houses in both the East and the West. A younger and more marketably impressionable audience has spelled certain doom for fans of old school games who want their beloved 2D fighters, RPGs, and shooting games. The micro game company which thrived during the 80's and at least half the 90's seem to be slowly disappearing. What does this leave us with? Sequels, and lots of them. This isn't always a bad thing, given the game warrants a sequel in the first place, and the sequel brings something new. This doesn't always happen though, and to be honest, Capcom is probably of the worst offenders of sequel whoring. I understand that Rockman and Street Fighter all have big followings, but do we really need 27 versions of each? Anyway, that's a rant for a whole other day, or some forum flame war in the bowels of the internet. What I want to babble about now is the latest efforts of their child company Clover Studio, Okami. It defies everything that is Capcom of recent. I'm a moderate fan of their current franchises, although they do not hold the special place in my heart that they did when I was a young lad. In their defense, this is probably the most original game we've seen since Wander and the Colossus. Taking place in a very old, Japanese setting, Okami is the story of a God (an okami) named Amaterasu, embodied in a wolf (also pronounced okami -- the o is long, by the way) who fights for nature. Using a brush, curses are lifted from the land, and greenery thrives. While the story is entirely fictional and enjoyable by anyone, it is clearly geared for the Japanese, or anyone who has made himself familiar with Japanese mythology and folklore. Most characters and weapons in the game are named after those found in Shinto myths. If one wishes to learn a bit more, the Wikipedia entry for the story of Amatarasu, would be a good place to start. Background: ![]() ![]() Kamiya, originally from Nagano, explained that after graduating school, he moved to Tokyo, and some time later on to Osaka - Japan's two largest cities. Renewing his love of nature, he realized that if for some reason he had to return to the countryside, it would be a hard transition due to the conveniences of the city. On the other hand, he recognized there's a level of relaxation one cannot attain in the city, which made his impressions of nature even stronger. Latest Games
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